Friday, April 1, 2011

Dokai's story

In charicter acount from Laule Kimori

Last night I was sauntering around the streets of Ohulan-Cutash and a voice spoke from behind me, "Laule Kimori!" the voice said, I turned to look but there was nobody around, only shadows! I turned to continue my jorny, took another step, "How's that dump Genua these days?" I turned and before me where there had been no one, stood a man with orange in his eyes, I instantly recognised as Dokai, from far back in my youth.



Dokai's story-




Originally from the Hunghung district of Agatea, two weary travelers from Genua duck in from the rain in one of the more popular orphanages in the area. After spending some time looking about they told the caregiver of the orphanage that they would take the quiet boy with the strange orange eyes. The boy seemed small and wouldn't cost much too feed, plus his odd colored eyes were probably nothing more than malnutrition. The happy family made its way back to Genua and the boy's new house.




The orphanage had provided limited information about the small child, nothing more than a hand written note scribbled on paper that seemed as though it had sat in the rain for quite some time. The note read something like, "Take care of dookie". Thankfully, because the orphanage had uneasy feelings about calling the baby "dookie", they conveniently decided that there was only one "o" in the last word of the only written history of Dokai's beginnings.




Dokai learned to hate Genua and everything it had to offer, he resented his new parents for taking him away from the only home he ever knew. He hardly knew his siblings, and only spoke with Laule for any length of time, and that was only to inquire how his half-brother could even stand the city. His love for this place was bewildering to Dokai, a strange and alien feeling that he always probed when given the opportunity.




Dokai spent most of his time hiding from everyone, sitting in his own dark moods away from his family and other kids his age. Outcast from the people of Genua, distanced from his family, he took the first opportunity he could to run away from home. Having never been far from home before, he quickly learned important survival techniques and finally made his way back to Bes Pelargic. He somehow felt at home in this city, as though he belonged. Because of his strange nature, he never fully developed the right type of people skills needed to become a productive member of society, like a banker, or a street sweeper. Instead, he chose to spend his time learning of the ninja.




Dokai jumped into the culture of Agatea with both feet, attempting to make up for lost time, searching for anything that might give him a little insight into who he really was and where he came from. Satisfied with the things he learned, but not finding the answers he was looking for, he moved on to other foreign lands. He can be seen to this day, spending time in his beloved city of Bes Pelargic, and his new acquaintance, Ankh-Morpork and it's surrounding towns. He still keeps in touch with his half-brother, forever curious of his peculiar tastes and funny habits.

Sunday, March 27, 2011

News: Kimori Roleplay

For those Kimori interested in more roleplay, check out the Ceterum forum. A roleplay board for the family can be found there.

Thursday, February 17, 2011

Kimori Family Clan Update


Oh my gosh! It's an updated family tree! Indeed it is. Many thanks to SumaraiJack for bringing this to my attention. We've grown quite a bit since last time. Can you spot the additions? :)

Wednesday, January 26, 2011

Kimori Family Home



The Kimori Family Home

The Kimori Family now has acquired a House in north east Ankh-Morpork in the Green and tranquil setting of the Tump. Laule Kimori is very pleased to have acquired the new house as the Tump is such a quaint location and has a proper castle near by and is on a hill, which affords as Laule says Fantastic and stunning views over the idyllic and peaceful metropolis that is Ankh-Morpork.

Laule rescued this house as it was the house of the Potpie clan, who Laule is very close links too, considering his Wife Ooonah was a Potpie who married into the Kimori Clan. Laule was sad when he hered the house had gone up for auction but will renovate it and build it back to the glory it once was in dedication to Pame Potpie and for the Glory of the Kimori clan.

Laule has some Ideas on how we can use the house, but would most of all love family members to feel that it is their own place to add and change to make it our own, any financial or physical support is very welcome and please put any new ideas to Laule and I'm sure we can make it a place both to be enjoyed and used.

Down to Laules room ideas -

The front garden - I propose we leave the garden unlocked so people can wander in, and we place a statue(if this is possible) of the great lord Taiki kimori who is our founder of the family in Ankh-Morpork, with a plaque explaining about the family and inviting people if they wish to enjoy the facility's of the house to talk to a member of the family. I may also leave a box with keys as only family members I have permitted will be able to get them.(and npc thief's but I'm not to worried about them)

I propose we lock the front door, if people want to come in and share facilities i am more than happy to permit non family members to certain rooms.

The downstairs hallway - I have transferred most the stuff from the old kimori bedsit to here and propose that this can be one of 2 general storage areas where family members can keep a chest or wardrobe with their personal items in(I propose that each member locks their furniture item to avoid confusion)

The Study(Laule) - This is the room Laule fited out for him and Ooonah and I intend to use it as Laules personal study and refurnish it as it was.

The Lounge(Fegreac) - In dedication to the Potpies I would like to return this room to being a music room and Fegreac has already got us a beautiful bookshelf to put music instruments on. I propose we also put a bookshelf here with a small library of books from the Disc providing there is space. this would make a good space to Idle.

The Kitchen - A good Role play space as always and I am looking for someone who might enjoy equipping this kitchen, I recommend we move the table that Ryuu obtained using 5 finger discount for us and cups, bowls ect.

The Rear Garden(Ceridwen) - I suggested to our Ceridwen that this space could be used for the family witches, a shelf to store teas on, I know that Valdulech prefers camping out beneath the stars and it will be a good place for outside spells.

The Landing - A second storage space where family members can store their stuff also wondered about keeping components here. like a stash of incense for priests and I would always be happy bringing ash back from my hunting in escrow. Of course tell me what you would find useful and we can see about finding features that may be used all Ideas welcome.

The Games Room(Carasel) - Carasel has recently suggested that she would like to try more games out so I have asked her to set up a games room. Id like opinions on the decor of this room I think its quite fitting for a games room I even saw a coffin table I felt may fit in, but that's up to carasel;)

The Master Bedroom - I feel I should give this room over to Taiki as head of the family and will be keen to see what he would like to do with it :)

So there is a line up of rooms in the new Kimori home, because I have put peoples names by rooms dose not mean that they are the only one who can change the room, collaboration is very welcome in fact the more fun and social the house is the better.

As the registered owner of the house Laule holds the money for it and will try to ensure there is always more than 3 months rent in his account so that the house stays in our control, this responsibility is not transferable and I have taken it on happily. If you find using the house useful then I would gladly accept donations to help with upkeep and any furniture and items you would like to add would be wonderful.

Special thanks to Ceridwen and Zari for helping me move.

if you have a key to the old house please take it there and place it on the bedside cabinet.

Saturday, January 22, 2011

A chance meeting outside Lancre for Valdulech Kimori

an encounter when hunting near Lancre

You try to tan the fox pelt but only succeed in ruining it, so you throw away the stinking tattered remnants.

You bury the corpse of a Lancre reciprocating fox deep within the earth.

You have gained the small achievement So We Meet Again, in which you had a chance meeting or two. (15000 xp)

Tiny Fulgoris emerges from a thaumic door which appears in midair.

The road here is hard and bare. The ruts created by many passing carts are deep, and there are several trails of ageing footprints in the softer patches. The rotting stump of a tree obstructs part of the trackway. Stands of tall trees cover the ground to the north, east, northeast and southeast and the incredibly steep sides of Lancre Gorge loom to the west and southwest. Ten miles to the north is the Lancre river, two miles to the west is the Lancre river, five miles to the south is Lancre Town, twenty miles to the southeast sits the peak of Bear Mountain, fifty miles to the southeast are some of the long, wall-like peaks of Drumlin's Fell, ten miles to the east is the village of Creel Springs and seven miles to the northwest is the village of Mad Stoat.

It is a freezing cold spindlewinter's morning with a steady breeze and some puffy clouds.
There are two obvious exits: journey south and journey northwest.
Tiny Fulgoris is standing here.


Tiny Fulgoris says in Morporkian with a Morporkian accent: well hell

A bird lands on the stump, before hastily flying off.

Tiny Fulgoris bows to you.

You bow to Tiny Fulgoris.

You thank Tiny Fulgoris.


You see Tiny Fulgoris of the Sages of the Unknown Shadow, the Fifth Level Wizard.
He is an old dirty b*****d.
He In the peak of his physical form and walking with an easy grace, he swings his baton in a natural graceful arc. A salt and pepper goatee, long almost equiline nose and a piercing gaze from his blue eyes that seem to see into your soul.
He is in good shape.
He is standing.
He has a wooden Djelian shield floating around him.
Holding : Schwing (left hand).
Wearing : a grey fur-trimmed robe, a black backpack, a medium satchel, five gold rings, a stone medallion, a blackened canteen, a coiling gold viper earring, a Philosophers' Society pin and a mirrored timepiece.
Carrying: a lightable torch and an extra-bony fish.

Tiny Fulgoris says in Morporkian with a Morporkian accent: this obviously isn't Djellibeybi
Tiny Fulgoris sighs.

Tiny Fulgoris laughs.
You say in Morporkian: we are in the kingdom of lancre

Tiny Fulgoris says in Morporkian with a Morporkian accent: I thought I had left home without my clothes again.

You smile at Tiny Fulgoris.

Tiny Fulgoris says in Morporkian with a Morporkian accent: I see, I missed by "that" much.

You nod.

A piece of rotten bark falls from the stump.

You say in Morporkian: I have never been to Djellibeybi

Tiny Fulgoris gets a gold ring from a pocket in a medium satchel.
Tiny Fulgoris starts to sketch a door in the air with his finger.
The lines Tiny Fulgoris sketched in the air start to glow a red colour.

A strange green smell escapes from the forming door and slowly wisps its way around the room.
You wave to Tiny Fulgoris.

You could have sworn that your wooden banana just smiled at you.
The door slowly starts to materialise.

Tiny Fulgoris dances and capers madly around the door, throwing bizarre coloured bits of power into it and chanting strange and obscure lyrics.

A dirty piece of fur solidifies with a satisfying thump.

Tiny Fulgoris' extra-bony fish squirms.
The dirty piece of fur wobbles alarmingly.

Tiny Fulgoris says in Morporkian with a Morporkian accent: I meant to say Djelibeybi.

Tiny Fulgoris asks in Morporkian with a Morporkian accent: you haven't?

Tiny Fulgoris says in Morporkian with a Morporkian accent: there is alot to see...and smell.
Tiny Fulgoris puts the gold ring in a pocket in the medium satchel.
The dirty piece of fur wobbles alarmingly.

I looked worried

The dirty piece of fur falls!
The portal disappears with a small clap of thunder.
Tiny Fulgoris sighs.
The morning sun disappears behind a cloud.

You nod.

Tiny Fulgoris says in Morporkian with a Morporkian accent: I've been forced to learn all of my skills again.

A bird lands on the stump, before hastily flying off.

Tiny Fulgoris says in Morporkian with a Morporkian accent: It's almost insufferable.
You say in Morporkian: i heared its dry there

You nod.

Tiny Fulgoris says in Morporkian with a Morporkian accent: never rains.
Tiny Fulgoris gets a gold ring from a pocket in a medium satchel.

You say in Morporkian: its hard when you have to learn somthing you once knew

Tiny Fulgoris starts to sketch a door in the air with his finger.
The lines Tiny Fulgoris sketched in the air start to glow a red colour.
A strange green smell escapes from the forming door and slowly wisps its way around the room.
wave Fulgoris

You wave to Tiny Fulgoris.

The door slowly starts to materialise.

Tiny Fulgoris dances and capers madly around the door, throwing bizarre coloured bits of power into it and chanting strange and obscure lyrics.

A mysterious wire mesh door solidifies with a satisfying thump.

This is a thin door made of a wire mesh. It seems to be a portal to another place, defying the laws of Behind and In Front. It is closed.
> Tiny Fulgoris says in Morporkian with a Morporkian accent: quite
Tiny Fulgoris puts the gold ring in a pocket in the medium satchel.
Tiny Fulgoris opens the mysterious wire mesh door.
wave madly Fulgoris
You wave madly to Tiny Fulgoris.

Tiny Fulgoris acks.


Tiny Fulgoris gives the mysterious wire mesh door a good shove.

You look through the mysterious wire mesh door:
In the heart of the Red Triangle maze, alleys lead in all directions, and you are unsure which way to turn. Six alleys meet here, or possibly, depending on your point of view leave from here. Either way, there are a lot of possible exits.
It is a freezing cold spindlewinter's morning with a steady breeze and some puffy clouds.
There are six obvious exits: north, east, northeast, northwest, southeast and southwest.
> The mysterious wire mesh door wobbles alarmingly.
The mysterious wire mesh door wobbles alarmingly.
Tiny Fulgoris says in Morporkian with a Morporkian accent: Medina
Tiny Fulgoris sighs.
The mysterious wire mesh door wobbles alarmingly.
The mysterious wire mesh door falls!
The portal disappears with a small clap of thunder.
A piece of rotten bark falls from the stump.
say I don't even know where that is!
You exclaim in Morporkian: I don't even know where that is!

You grin.

Tiny Fulgoris says in Morporkian with a Morporkian accent: you don't want to know.
You say in Morporkian: is it dangerous

Tiny Fulgoris says in Morporkian with a Morporkian accent: extremely so.

You nod.

Tiny Fulgoris gets a gold ring from a pocket in a medium satchel.
Tiny Fulgoris starts to sketch a door in the air with his finger.
The lines Tiny Fulgoris sketched in the air start to glow a red colour.
A strange green smell escapes from the forming door and slowly wisps its way around the room.
The door slowly starts to materialise.
Tiny Fulgoris dances and capers madly around the door, throwing bizarre coloured bits of power into it and chanting strange and obscure lyrics.
A dirty piece of fur solidifies with a satisfying thump.
Tiny Fulgoris opens the dirty piece of fur.

This is a large dirty piece of fur just hanging in the air. It seems to be a portal to another place, defying the laws of Behind and In Front. It is open.
Tiny Fulgoris puts the gold ring in a pocket in the medium satchel.

You look through the dirty piece of fur:
The street is beginning to get busy here, or quieting down, depending upon your perspective. Small groups of people bustle either on their way to the bazaar or back with arm loads of shopping. The street is also a little aromatic here thanks to the camel fields directly to the south. This is the ideal location for camel herders, being so close to the bazaar and the Tsort Road and so they utilise every bit of land which hasn't been built upon. A gate to the south leads into the fields and then the road continues east towards the junction with Deity Lane and winds west toward the Tsort Road. Someone's house is to the west. A small passage leads to the north.
It is a very warm Seedtime's morning with gusty winds and a beautifully clear sky.
There are three obvious exits: east, west and southwest.
A wooden bucket is by the gate into the field.

A bird lands on the stump, before hastily flying off.

You nod.

Tiny Fulgoris says in Morporkian with a Morporkian accent: aha, thats the trick, try for a different city and get my original destination.

You could have sworn that your wooden banana blew you a kiss.

You wave to Tiny Fulgoris.

Tiny Fulgoris says in Morporkian with a Morporkian accent: nice to meet you.
Tiny Fulgoris gives the dirty piece of fur a good shove.
Tiny Fulgoris moves through the dirty piece of fur.
The dirty piece of fur wobbles alarmingly.
The dirty piece of fur wobbles alarmingly.
The morning sun peeks out from behind a cloud.
The dirty piece of fur wobbles alarmingly.
The dirty piece of fur falls!

Later that day I was shopping in Lancre and bought a nice peace of Cake.

You bite eagerly into the Carrot Surprise Cake and savour the unusual sweet and crunchy texture.

This cake is an experiment in exotic fare. The rich, dark exterior has been baked to perfection, concealing the "surprise" inclusion of raw, baby carrots. Each mouthful provides a taste sensation quite unlike any before in the history of baking.
It has just been nibbled on.
It looks nice and fresh.

And invited Carasel, the daughter of my Lord to come to lancre to try this lovely cake.
We have been friends since I came to Ankh-Morpork, despite my poor Morporkian she helped me to comunicate with the other Kimori. With this cake we established the eternal bond of our friendship as best friends.